# Premiere Path Settings Action

With the help of the Premiere Path Settings Action V2 (for versions until CC24) or V3 (starting with version CC25), all available paths that can be set in the project settings, can be pointed to a pre-defined location.\
This covers various paths for the scratch disk as well as the ingest settings tab in the project settings

**This node can be used while creating or opening a project**.\
No path is set by default, but the auto save location template is the one that should be set to use the HelmutFX "restore saves" function. By default the following wildcard can be used for the auto save location: {project.parent}/Saves

<figure><img src="https://content.gitbook.com/content/cJYkTyk9qgh7aCR6dHIm/blobs/KRngwVKfv2ZVHce15XUR/image.png" alt="" width="349"><figcaption><p>Premiere Path Settings Action V3</p></figcaption></figure>

HelmutFX expects all auto save files to be saved in this folder. Every other path can be set as desired.

{% hint style="warning" %}
Please make sure that any folder/preset exists in advance as missing folders will lead that Premiere Pro replaces the path setting to its default value!
{% endhint %}

**Project settings - scratch disk**

<figure><img src="https://content.gitbook.com/content/cJYkTyk9qgh7aCR6dHIm/blobs/L8zF4l2vpkp6W7AqvuL3/image.png" alt="" width="375"><figcaption><p>Premiere Pro project settings - scratch disks until CC24</p></figcaption></figure>

<figure><img src="https://content.gitbook.com/content/cJYkTyk9qgh7aCR6dHIm/blobs/UrphRnMotnnk3SZbw7x3/Screen-Shot%202025-09-16%20um%2010.03.28.png" alt="" width="375"><figcaption><p>Premiere Pro project settings - scratch disks since CC25</p></figcaption></figure>

* Project path - *{project.path}*
* until CC24 (node V2)
  * Capture video/audio location - any folder
  * Video/audio preview location - any folder
* since CC25 (node V3)
  * Captured and Generated - any folder
* Auto save location - *{project.parent}/Saves*
  * *make sure this folder has been created in advance*
* CC libraries location - any folder
* Motion graphics template media - any folder

**Project settings - ingest settings**

<figure><img src="https://content.gitbook.com/content/cJYkTyk9qgh7aCR6dHIm/blobs/d35voHLEfpM0xlEfvCjS/image.png" alt="" width="375"><figcaption><p>Premiere Pro project settings - ingest settings</p></figcaption></figure>

* Preset path - any folder pointing to an ***Adobe supported*** epr file
* Copy destination - any folder
* Proxy destination - any folder

Before any manipulation of the project file is executed, a backup of the project file will be created with the extension '\*.prproj\_backup'. If the manipulation encounters an issue, such as creating a 0 KB project file, the backup file will be used to replace the corrupted file.

<figure><img src="https://content.gitbook.com/content/cJYkTyk9qgh7aCR6dHIm/blobs/J3pYKG65iq5KvDQWNTjL/image.png" alt=""><figcaption><p>*.prproj_backup backup file</p></figcaption></figure>

The prproj\_backup file is created by the following nodes:

* [Premiere Version Converter Action](https://docs.helmut.de/helmut4-releases/helmut4-components/streamdesigner/nodes/actions/adobe-premiere-pro/premiere-version-converter-action)
* [Premiere Path Settings Action](https://docs.helmut.de/helmut4-releases/helmut4-components/streamdesigner/nodes/actions/adobe-premiere-pro/premiere-path-settings-action)
* [Premiere OS Path Mapper Action](https://docs.helmut.de/helmut4-releases/helmut4-components/streamdesigner/nodes/actions/adobe-premiere-pro/premiere-os-path-mapper-action)
* [Premiere Generate UUID Action](https://docs.helmut.de/helmut4-releases/helmut4-components/streamdesigner/nodes/actions/adobe-premiere-pro/premiere-generate-uuid-action)
* [Project Version of Premiere Condition](https://docs.helmut.de/helmut4-releases/helmut4-components/streamdesigner/nodes/conditions/project-8/project-version-of-premiere-condition)
