Cosmo Add Asset To Project Action
With the help of the Cosmo Add Asset to Project Action it is possible to add an asset to one or more projects that exist in Cosmo via a stream. For that the project ID’s of considered projects will be added to field ’Project ID List‘ in comma separated order. A distinction is made between asset path and asset name. The asset path is the actual storage path including name and file extension, the asset name is the name the asset should have in the database and thus in Cosmo, Premiere or After Effects. A breadcrumb can be specified within the node. It can also be filled via a wildcard {job.breadcrumb} depending on which trigger was used for the stream. In the case of an auto import or a web upload, this wildcard is available, but not in the case of an export or watch folder workflow. There is an option to keep the original asset name (check box) to ensure, for example, within an auto import that the assets are not renamed during synchronization via the panel. This enables the editors to rename the assets in premiere during an auto import process and to keep these names. The set names can be updated by re-indexing the project in the Cosmo database. There is an option to keep the original breadcrumb (check box) to ensure, for example, within an auto import that the assets are not moved during synchronization via the panel. This enables the editors to change the location of the assets in premiere during an auto import process and to keep these locations.
With the "Autosync" option it can be decided within the Helmut4 panel if the asset should automatically be synced whenever the project is opened or the user initiates a manual Sync process. If the Autosync is disabled an orange icon will be increased with the amount of assets that needs to be synchronized/updated.